Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia programming. They handle common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is not a game engine: you are free to design and structure your program as you like.
Sorry, we have added any description on PyOpenGL......
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. Since 2001, OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been......
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."......
Insanity is a block-based programming language with powerful commands, such as file I/O, cloud variables, and much more. It is based off Scratch 1.4 by MIT.......
The Grit Game Engine is an MIT-Licensed Open Source Game Engine that is highly scriptable via Lua. It supports huge open world maps and dynamically streams assets from disk. The Grit Game Engine is a community project to build a free game engine (and toolchain) for implementing open world 3D......
SFML (Simple and Fast Multimedia Library) is a portable and easy-to-use API for multimedia programming. It is written in C++ with bindings available for C, D, Python, Ruby, OCaml, .Net and Go. It can be thought of as an object oriented alternative to SDL.SFML provides hardware accelerated 2D graphics using......
A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy API calls and the requirement of commercial programmers.......
Unflattener is a free and open source Python module and a command line tool (unflatten.py) that helps you make normal maps for 2D sprites and other graphics. You can use the normal maps it generates to implement dynamic lighting in video games.......
Polycode's core is written in C++ and currently runs on Mac, Windows and Linux with iOS and Android support planned in the future. All platform-specific functionality is abstracted into a cross-platform core and implemented natively on each platform, so the same C++ code will compile on each supported platform out......
QICI Engine is a free and opensource JavaScript library, based on free and opensource game engine Phaser, with a web-based comprehensive suite of HTML5 game making editor.QICI Engine is made up of three parts: QICI Core, QICI Widget and QICI Editor.- QICI Core: A JavaScript Game Engine library that is......
Mantle is a graphics API specification; the software component that makes it easy to apply programming techniques and optimizations written for consoles to PCs with Graphics Core Next (GCN) Architecture.......
Unseen64 is an archive with info, screens and videos about beta and cancelled videogames, that were changed in the development or never released.......
DX Studio combines the latest in real time 3D graphics technology from industry and gaming with rapid application development tools in a powerful 3d engine.......
Shadron is the ultimate graphics editor for programmers. It gives you the ability to modify or generate images, animations, and more using shader code.......
ShiVa 3D game engine with graphical editor to create applications and games for Windows, MacOS, Linux, iPhone, iPad, Android, Palm WebOS and Wii.......
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